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<channel>
	<title>Ye Olde LiBiPl Blog &#187; video</title>
	<atom:link href="http://www.libipl.net/libiplblog/tag/video/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.libipl.net/libiplblog</link>
	<description>Was a LittleBigPlanet Fan Blog</description>
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	<language>en</language>
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		<title>Beatville [old]</title>
		<link>http://www.libipl.net/libiplblog/2010/11/14/beatville-old/</link>
		<comments>http://www.libipl.net/libiplblog/2010/11/14/beatville-old/#comments</comments>
		<pubDate>Sun, 14 Nov 2010 09:00:51 +0000</pubDate>
		<dc:creator>LiBiPlBlog</dc:creator>
				<category><![CDATA[Music Video]]></category>
		<category><![CDATA[Beatville]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[syncwin]]></category>
		<category><![CDATA[Toby Toast]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=1432</guid>
		<description><![CDATA[<p>Still blown away by Toby Toast&#8217;s &#8220;Beatville&#8221; level/music video. Here&#8217;s hoping he picks up a copy of LBP2 in January.</p> <p> </p> <p> BTW, we love the credit &#8220;World Composed by&#8221;.</p> ]]></description>
			<content:encoded><![CDATA[<p>Still blown away by <a href="http://www.youtube.com/watch?v=S-BUAlqBh3A">Toby Toast&#8217;s &#8220;Beatville&#8221; level/music video</a>.  Here&#8217;s hoping he picks up a copy of LBP2 in January.</p>
<p>
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<p>
BTW, we love the credit &#8220;World Composed by&#8221;.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Sackinima&#8217;s Ultimate LittleBigPlanet 2 Trailer Remix</title>
		<link>http://www.libipl.net/libiplblog/2010/11/14/sackinimas-ultimate-littlebigplanet-2-trailer-remix/</link>
		<comments>http://www.libipl.net/libiplblog/2010/11/14/sackinimas-ultimate-littlebigplanet-2-trailer-remix/#comments</comments>
		<pubDate>Sun, 14 Nov 2010 04:01:21 +0000</pubDate>
		<dc:creator>LiBiPlBlog</dc:creator>
				<category><![CDATA[Music Video]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[YouTube]]></category>
		<category><![CDATA[fanmade]]></category>
		<category><![CDATA[LBP2]]></category>
		<category><![CDATA[LittleBigPlanet2]]></category>
		<category><![CDATA[neotokyo]]></category>
		<category><![CDATA[remix]]></category>
		<category><![CDATA[sleepyhead]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=1415</guid>
		<description><![CDATA[<p>It was posted to YouTube back in August, but in case you haven&#8217;t see Sackinima&#8216;s awesome LBP2 trailer remix set to Neo Tokyo&#8217;s &#8220;Sleepyhead&#8221; remix:</p> <p> </p> ]]></description>
			<content:encoded><![CDATA[<p>It was posted to YouTube back in August, but in case you haven&#8217;t see <a href="http://www.youtube.com/user/Sackinima">Sackinima</a>&#8216;s <a href="http://www.youtube.com/watch?v=z_2NQ84p1nw">awesome LBP2 trailer remix</a> set to <a href="http://www.youtube.com/watch?v=C_u8WaD0T8U">Neo Tokyo&#8217;s &#8220;Sleepyhead&#8221; remix</a>:</p>
<p>
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		<item>
		<title>GamesCom 2010 stuff</title>
		<link>http://www.libipl.net/libiplblog/2010/08/27/gamescom-2010-stuff/</link>
		<comments>http://www.libipl.net/libiplblog/2010/08/27/gamescom-2010-stuff/#comments</comments>
		<pubDate>Fri, 27 Aug 2010 21:14:09 +0000</pubDate>
		<dc:creator>LiBiPlBlog</dc:creator>
				<category><![CDATA[GC]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Alex Evans]]></category>
		<category><![CDATA[Cologne]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[GamesCom]]></category>
		<category><![CDATA[Germany]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[koln]]></category>
		<category><![CDATA[LBP2]]></category>
		<category><![CDATA[so much goodness]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=1321</guid>
		<description><![CDATA[<p>There was a really good set of GamesCom coverage links posted by Mr_Berger on LittleBigWorkshop while I was working on this post, some of which I hadn&#8217;t found yet, so I wanted to give credit where due.  Also beware of my fragmentary and/or run-on sentences below, but I tried to give a quick overview of [...]]]></description>
			<content:encoded><![CDATA[<p>There was a really good set of GamesCom coverage links <a title="LittleBigWorkshop - Gamescom! 20 Videos, Info on Music, and More! [New Interview] [ Edited ]" href="http://forums.littlebigworkshop.com/t5/General-Discussion/Gamescom-20-Videos-Info-on-Music-and-More-New-Interview/td-p/291450">posted by Mr_Berger</a> on LittleBigWorkshop while I was working on this post, some of which I hadn&#8217;t found yet, so I wanted to give credit where due.  Also beware of my fragmentary and/or run-on sentences below, but I tried to give a quick overview of what was in each piece for easy searching later.</p>
<ul>
<li>Gamespot: <a rel="nofollow" href="http://gamescom.gamespot.com/video/6273982/?tag=top_stories%3Btitle%3B4" target="_self">Spaceship Demo</a> in the &#8220;The Cosmos&#8221; part of the story, with the level selection on a planet despite your being on a spaceship flying through space, showing off sackbot actors (I counted at least 12 in one level), controllinator minigames, level links (which can be automatic or manual), semi-interactive cutscenes(?), and a little low gravity platforming, .  What&#8217;s referred to as gravity reversal appears to be just an illusion, unless you can selectively not affect sackboys and sackbots.</li>
</ul>
<p><img class="aligncenter size-full wp-image-1326" title="Sackbot movie theatre" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/sbmt0.png" alt="Sackbot movie theatre" width="404" height="138" /></p>
<ul>
<li>Gamespot: <a rel="nofollow" href="http://gamescom.gamespot.com/video/6273981/?tag=top_stories%3Btitle%3B5" target="_self">Creatinator Demo</a> in the &#8220;Victoria&#8217;s Laboratory&#8221; part of the story, demos the creatinator emitting cake icing (rather than &#8220;cows&#8221; or &#8220;fiery napalm death&#8221;) as the &#8220;Cakeinator&#8221;, sticky materials (icing), animated flowing chocolate waterfalls and dissolving icing, using sticky emitted material to solve physics puzzles, and cute little cake-based enemies.  Alex reiterates that you can record your own voice acting, and that the sackbot actors are following pre-recorded sixaxis control.</li>
</ul>
<p><img class="aligncenter size-full wp-image-1328" title="fire and ice" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/fireandice.png" alt="fire and ice" width="339" height="98" /></p>
<ul>
<li>GameSpot: <a rel="nofollow" href="http://gamescom.gamespot.com/video/6273980/?tag=top_stories%3Btitle%3B6" target="_self">Grapple Hook Demo</a> in the &#8220;Da Vinci&#8217;s Hideout&#8221; part of the story, demos the grapple hook and bounce pads and reveals that the &#8220;Tower of Whoop&#8221; is doable in one score bubble chain (but not easily).</li>
</ul>
<p><img class="aligncenter size-full wp-image-1329" title="new style sticker switch?" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/nsss.png" alt="new style sticker switch?" width="258" height="190" /></p>
<ul>
<li>GameSpot: <a rel="nofollow" href="http://gamescom.gamespot.com/video/6274015/#toggle_video" target="_self">Sequencer Demo</a> &#8211; LBP2 will have a &#8220;great licensed soundtrack&#8221; but &#8220;20, 30 tracks is never going to cut it&#8221;.  Demos Christophe&#8217;s &#8220;Caterpillar Climb&#8221; level (Christophe having been hired from the community), which switches from horizontal platformer to vertical racer.  Beautiful animated waterfalls, sackbots turning to watch Sackboy (even in Create mode), but amazingly: dynamic track being generated during play out of pre-built sections, using the intended-for-music sequencer.  Stephen Fry is back narating, as we know.  Some of the new awesome backgrounds done by Fireproof Studios.  &#8221;Stingers&#8221; of short musical themes available (&#8220;Love&#8221; theme shown), but the musical sequencer is the main attraction.  There will be some Mm-provided sequences in final game.  It looks like a separate thermometer shows up just to track the space on a sequencer&#8230;?  Object tweakers (like fire) can be added to sequencer.  Twinkle, twinkle, fiery napalm death.</li>
</ul>
<p><a href="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/sequencer-autodestruct.png"><img class="aligncenter size-full wp-image-1338" title="autodestruct note" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/sequencer-autodestruct.png" alt="The autodestruct is activated when you come close to Eve in play mode." width="394" height="424" /></a></p>
<ul>
<li>GameSpot: <a rel="nofollow" href="http://gamescom.gamespot.com/video/6274127/?tag=videos;title;1" target="_self">LBP2 Interview: Alex Evans</a> &#8211; talk of the music sequencer, expectation of &#8220;more finessed&#8221; levels from the community, competitive minigames, stickiness, at the &#8220;no sleeping&#8221; polish stage of development, &#8220;can&#8217;t wait to have this baby out&#8221;.  [Pregnant women of the world sympathize, I'm sure. -<em>Ed</em>]</li>
</ul>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1331" title="Angry Mecha-Chicken" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/amc.png" alt="Angry Mecha-Chicken" width="360" height="318" /></p>
<ul>
<li>GameSpot: <a href="http://gamescom.gamespot.com/video/6274253/">GamesCom Tour, Hall 7</a> &#8211; Jealousy fuel for us non-Europeans.  Apparently the copy of LBP2 being shown called itself &#8220;Beta&#8221;, and pics have shown up in the forums claiming the Beta has already begun.  Don&#8217;t believe everything you read on the internet, as Kevin Butler says.</li>
</ul>
<p><img class="aligncenter size-full wp-image-1332" title="GamesCom Hall 7, not Beta" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/hall7notbeta.png" alt="GamesCom Hall 7, not Beta" width="408" height="527" /></p>
<ul>
<li>IGN: short but beautiful, <a rel="nofollow" href="http://ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp01_81810.html" target="_self">GC 2010: Gameplay 1</a> (1:38 of Caterpillar Climb), <a rel="nofollow" href="http://ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp02_81810.html" target="_self">GC 2010: Gameplay 2</a> (1:03 of the spaceship arcade), <a rel="nofollow" href="http://ps3.ign.com/dor/objects/19675/littlebigplanet-2/videos/gc10_lbp2_gmp03_81810.html" target="_self">GC 2010: Gameplay 3</a> (1:22 of rescuing sackbots in low gravity on falling-apart spaceship).</li>
</ul>
<ul>
<li>Fnac Gaming Network: <a rel="nofollow" href="http://www.youtube.com/watch?v=_jGaZvc9dqU&amp;feature=search" target="_self">LBP2: Creations and Gameplay</a> (5:06), music sequencer demo, then the sackbot splitscreen puzzle (which indicates that the creator _can_ program a sackbot to mimic the player&#8217;s costume), rubber-band-ball basketball minigame (showing power gloves also carrying other sackboys).</li>
</ul>
<ul>
<li>PS3Community.ch: <a rel="nofollow" href="http://vimeo.com/14308613" target="_self">Gamescom 2010: LBP2 Interview</a> (6:44) &#8211; designers inspired by community, story has nice sense of humour, racing minigame with level-select (mentioned, not shown), a few seconds of a swampy level(?), LBP.me overview (no PSN account required to browse), developing LBP1 required some cheating but LBP2 levels purely made on PS3 (fixed stuff that drove the designers crazy),  first planned DLC is Move support for creators (sample levels will be on disc), LBP1 content available even if you only buy LBP2.</li>
</ul>
<p><img class="aligncenter size-full wp-image-1336" title="hug Sackboy" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/hs.png" alt="hug Sackboy" width="260" height="360" /></p>
<ul>
<li>PS Gaming Blog: <a rel="nofollow" href="http://www.youtube.com/watch?v=n6LlFiyCxQ4" target="_self">LBP2 Footage Part 1</a> (1:31 a little sackbot escort footage in the Factory of a Better Tomorrow), <a rel="nofollow" href="http://www.youtube.com/watch?v=t7-Qdt_XIr0" target="_self">LBP2 Footage Part 2</a> (0:39 playing &#8220;Science Diner&#8221; [pong] and &#8220;Parmesan&#8221; in the spaceship arcade; looks like Parmesan gives you a level key), <a rel="nofollow" href="http://www.youtube.com/watch?v=KMmkaoFgL2Y" target="_blank">LBP2 Footage Part 3</a> (1:04 &#8220;Tower of Whoop&#8221;).</li>
</ul>
<ul>
<li>Oyungezer Online: <a rel="nofollow" href="http://www.viddler.com/explore/oyungezer/videos/509/" target="_self">Gamescom 2010: LBP2 Ozel Sunumu</a> (27:36) &#8211; Some people just want to play, designers just use PS3, level 4 in Da Vinci&#8217;s area with grappling hook and bounce pads, grappling hook grabs soft things but Sackboy is also soft, Victoria the bipolar baker and evil cupcakes, creatinator, d-pad for emotion works when recording sackbot actors, costumes with names like &#8220;Berrie&#8221;, multiplayer minigame basketball in the Factory of a Better Tomorrow, Higgenbotham (who created the great spaceship) is in Eve&#8217;s Asylum?, multiplayer(!) sackboy splitscreen puzzle, sequencer has been added to the game since E3, mentions sequencing sackbot emotions (sequencer in sackbot brain, or external sackbot emotion control?), demo of Caterpillar Climb level, then sequencer twinkle twinkle napalm death demo, soundtrack shaping up to be awesome, complex new stuff makes it easier, first cutscene with the Oz-like Avalon Centrifuge (&#8220;Surely, You Will Fall Prostrate When Confronted By My Magnificence&#8221;), hopping bunny with health meter and collectable carrots.  [Lots of homage to Oz and HHGttG in at least this part of the story, I think. -<em>Ed</em>]</li>
</ul>
<p><img class="aligncenter size-full wp-image-1341" title="Avalon welcomes you" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/avawelc.png" alt="Hey Kiddo, welcome to the triumphant manifestation of my transcendence." width="358" height="250" /></p>
<ul>
<li>GamerSyde: <a rel="nofollow" href="http://www.youtube.com/watch?v=miEdTLn8_bg&amp;feature=channel" target="_self">LBP Interview Alex Evans (Gamescom)</a> &#8211; more integrated story, cutscenes, game variety, being pulled between game and toolset, making creation enjoyable, direct control and sackboys, updated pop-it system, Eve&#8217;s Asylum (Eve&#8217;s invented a machine to create life, but it&#8217;s gone wrong?), demo single-player sackbot splitscreen puzzle (further than other demos, and mentioning there are sixty (!) puzzles), trademark/copyright issues and moderation, offensive material more of a problem than copyright, LBP2 will have new tools for the moderators, you can always edit and republish, cutscenes with recorded voices, ambient occlusion and volumetric lighting, old levels look remastered, new transparency and particle effects, Avalon Centrifuge into cutscene, not-just-music sequencer (cameras, movement, etc), addressing platforming issues [floaty whining -<em>Ed</em>] with power-ups and bounce pads and direct control, wall-jumping rabbit, sixty levels in story (incl. minigames), basketball minigame, PS Eye camera support same as in LBP?, &#8220;Split Path&#8221; sackbot-leading level.</li>
</ul>
<p><img class="aligncenter size-full wp-image-1344" title="Pin Unlocked!  Accidents" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/acc.png" alt="Pin Unlocked!  Accidents" width="205" height="136" /></p>
<ul>
<li>Misc shakey-cam: <a rel="nofollow" href="http://www.youtube.com/watch?v=SK6Nq8BP2pk" target="_self">LBP2 Gameplay</a> (3:01 in pod and the Factory of a Better Tomorrow, including sackboy escort and an interesting-looking enemy who spits fire), <a rel="nofollow" href="http://www.youtube.com/watch?v=eibEKjALw3U" target="_self">LBP2 Arcade Background</a> (0:17 in create mode), <a rel="nofollow" href="http://www.youtube.com/watch?v=COn_31BFSqA" target="_self">Animated Material Showoff</a> (0:24 of waterfall and x-ray?), <a rel="nofollow" href="http://www.youtube.com/watch?v=FDqzca0hPeo" target="_blank">Lift-Off Level Gameplay</a> (0:36 of low-grav multiplayer platforming), <a rel="nofollow" href="http://www.youtube.com/watch?v=erkYpEziVOw" target="_self">Create Mode Materials</a> (2:11 of colour-picked glass, animated, shiny, etc), <a rel="nofollow" href="http://www.youtube.com/watch?v=9gigrW7cUDU" target="_self">Tower of Whoop</a> (3:43 complete playthrough with two players).</li>
</ul>
<p><img class="aligncenter size-full wp-image-1346" title="Da Vinci sez" src="http://www.libipl.net/libiplblog/wp-content/uploads/2010/08/darkhumour.png" alt="Da Vinci sez" width="362" height="105" /></p>
<ul>
<li>GameSpot&#8217;s <a title="Gamescom.gamespot - LBP2 Impressions" href="http://gamescom.gamespot.com/story/6274056/little-big-planet-2-impressions">LittleBigPlanet 2 Impressions from GamesCom</a>, including a great cakeinator demonstration video.</li>
</ul>
<ul>
<li>Here&#8217;s video of the <a title="YouTube - Gamescom 2010 Big Sackboy" href="http://www.youtube.com/watch?v=M3pFz9oMqfo">guy in the big Sackboy costume</a> at GamesCom.</li>
</ul>
<ul></ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Not the remix you&#8217;re looking for</title>
		<link>http://www.libipl.net/libiplblog/2010/07/28/not-the-remix-youre-looking-for/</link>
		<comments>http://www.libipl.net/libiplblog/2010/07/28/not-the-remix-youre-looking-for/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 16:32:37 +0000</pubDate>
		<dc:creator>LiBiPlBlog</dc:creator>
				<category><![CDATA[video]]></category>
		<category><![CDATA[Alex Evans]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[LBP2]]></category>
		<category><![CDATA[LittleBigPlanet 2]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[pylons]]></category>
		<category><![CDATA[remix]]></category>
		<category><![CDATA[silliness]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=1276</guid>
		<description><![CDATA[<p>Saved from the rubbish bin, for good or ill: here&#8217;s the result of some playing around with Final Cut, with the intention of entering the LBP2 E3 Remix contest. Once the deadline had passed and it still looked awful, I discarded it. But now I&#8217;ve been persuaded that someone, somewhere might find it at least [...]]]></description>
			<content:encoded><![CDATA[<p>Saved from the rubbish bin, for good or ill: here&#8217;s the result of some playing around with <a href="http://www.apple.com/finalcutexpress/">Final Cut</a>, with the intention of entering the <a href="http://blog.us.playstation.com/2010/06/25/littlebigplanet-community-update/">LBP2 E3 Remix contest</a>.  Once the deadline had passed and it still looked awful, I discarded it.  But now I&#8217;ve been persuaded that someone, somewhere might find it at least mildly amusing; forgive me.</p>
<p>
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<p>
]]></content:encoded>
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		</item>
		<item>
		<title>Hates candles too</title>
		<link>http://www.libipl.net/libiplblog/2009/08/27/hates-candles-too/</link>
		<comments>http://www.libipl.net/libiplblog/2009/08/27/hates-candles-too/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 19:23:29 +0000</pubDate>
		<dc:creator>LiBiPlBlog</dc:creator>
				<category><![CDATA[advertizing]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[silliness]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=916</guid>
		<description><![CDATA[<p>New PS3 commercial:</p> <p></p> <p>Amusingly, the boyfriend in the background is clearly playing LittleBigPlanet.  Which makes it even more unbelievable that he hasn&#8217;t hooked it up to the internet yet, right?  But maybe he scored a pre-recall version of LBP, and is enjoying the vocal track on &#8220;Tapha Niang&#8221;.  Consider that, Mr. What&#8217;s-wrong-with-him!</p> <p>[Update:  Yes, [...]]]></description>
			<content:encoded><![CDATA[<p>New PS3 commercial:</p>
<p><object width="437" height="347" data="http://www.viddler.com/simple_on_site/cb99617f" type="application/x-shockwave-flash"><param name="id" value="viddler" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.viddler.com/simple_on_site/cb99617f" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /></object></p>
<p>Amusingly, the boyfriend in the background is clearly playing LittleBigPlanet.  Which makes it even more unbelievable that he hasn&#8217;t hooked it up to the internet yet, right?  But maybe he scored a pre-recall version of LBP, and is enjoying the vocal track on &#8220;Tapha Niang&#8221;.  Consider that, Mr. What&#8217;s-wrong-with-him!</p>
<p>[Update:  Yes, we have to agree; we like <a title="Viddler - PS3 Community Central advert" href="http://www.viddler.com/explore/PSBlogEU/videos/91/">the European "adverts"</a> better too.]</p>
]]></content:encoded>
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		<title>Ico in a Blink</title>
		<link>http://www.libipl.net/libiplblog/2009/05/29/ico-in-a-blink/</link>
		<comments>http://www.libipl.net/libiplblog/2009/05/29/ico-in-a-blink/#comments</comments>
		<pubDate>Fri, 29 May 2009 16:08:57 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Not LBP]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[blink]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Ico]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=888</guid>
		<description><![CDATA[<p>Note: Not strictly LBP-related*.</p> <p>I have a confession to make:  Until last weekend, I never played Ico.  Shamefully, I called myself &#8220;a gamer&#8221;, having never experienced this epic work.  So on one of my rare days off work, I sat down to consume this sumptuous feast, all in one sitting.  For fun, I cobbled together [...]]]></description>
			<content:encoded><![CDATA[<p>Note: Not strictly LBP-related*.</p>
<p>I have a confession to make:  Until last weekend, I never played Ico.  Shamefully, I called myself &#8220;a gamer&#8221;, having never experienced this epic work.  So on one of my rare days off work, I sat down to consume this sumptuous feast, all in one sitting.  For fun, I cobbled together a shell script to grab a couple of frames of video every twenty seconds or so.  Thirteen hours later, I could raise my head high again.  We had a few hiccoughs, and I&#8217;m not sure I like the effect, but I thought I&#8217;d share it with you:</p>
<p>[warning: complete playthrough, obviously spoileriffic]</p>
<p><span id="more-888"></span></p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4901697&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4901697&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/4901697">Ico in a Blink &#8211; playthrough performance video</a> from <a href="http://vimeo.com/user1437179">Joe Libipl</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>* or is it?</p>
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		<title>Little Bits for April 27, 2009</title>
		<link>http://www.libipl.net/libiplblog/2009/04/28/little-bits-for-april-27-2009/</link>
		<comments>http://www.libipl.net/libiplblog/2009/04/28/little-bits-for-april-27-2009/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 04:30:20 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Little Bits]]></category>
		<category><![CDATA[American McGee]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[award]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[controversy]]></category>
		<category><![CDATA[cute]]></category>
		<category><![CDATA[Daft Punk]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[machinima]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[rumour]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=863</guid>
		<description><![CDATA[ All of the cool kids in the UK are picking up LittleBIGPlanet for ten quid or so, while it&#8217;s still over $30 everywhere I look in the USA.  (But then, sometimes prices are a bit inflated.)  Either SCEE feels that it&#8217;s worth discounting to attract people to PS3, or they expect to make back [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li>All of the cool kids in the UK are <a title="MCV - LittleBigPlanet price plummets" href="http://www.mcvuk.com/news/33982/LittleBigPlanet-price-plummets">picking up LittleBIGPlanet for ten quid or so</a>, while it&#8217;s still over $30 <a title="Amazon.com - LittleBigPlanet" href="http://www.amazon.com/LittleBigPlanet-Playstation-3/dp/B001IVXI7C/">everywhere I look in the USA</a>.  (But then, <a title="Amazon.com - LittleBigPlanet - Collectible" href="http://www.amazon.com/gp/offer-listing/B001IVXI7C/sr=/qid=/ref=olp_tab_collectible?ie=UTF8&amp;condition=collectible">sometimes prices are a bit inflated</a>.)  Either SCEE feels that it&#8217;s worth discounting to attract people to PS3, or they expect to make back the discount in DLC; I&#8217;m betting on the latter.  In harsh times, it seems people are more likely to spend £10 and then £1.99 or £2.99 a dozen times than to spend £45 at one go.</li>
<li>Games industry veteran <a title="MobyGames - American McGee" href="http://www.mobygames.com/developer/sheet/view/developerId,823/">American McGee</a> was asked about LittleBIGPlanet and the user-generated content trend <a title="Geek.com - American McGee talks about Alice, Grimm, and game development in Shanghai" href="http://www.geek.com/articles/games/interview-american-mcgee-talks-about-alice-grimm-and-game-development-in-shanghai-20090421/">in a recent interview.</a> He reminds us that UGC goes back quite a few years (personally, Pole Position Construction Set was my first taste), and seems to contend that the creators should be paid.  &#8220;I think if game products or publishers are relying on &#8216;outside the box&#8217; content created by users to drive interest in their titles – then they should find ways of compensating those users for developing added value.  That might even inspire the user content communities to step up their game.&#8221;  Last summer David Reeves <a title="LiBiPl.net - LittleBIGeBay? LittleBIGiTunes? or LittleBIGNoThanks?" href="http://www.libipl.net/libiplblog/2008/07/19/littlebigebay-littlebigitunes-or-littlebignothanks/">had some interesting things to say</a> in that direction, and it caused <a title="LiBiPl.net - The Kerfuffle" href="http://www.libipl.net/libiplblog/2008/07/21/the-kerfuffle/">quite a stir</a>.  I think recognition rather than recompense is still a good policy, and the community has certainly &#8220;stepped up&#8221; quite a bit already.</li>
<li>Machinima: Who knew there were so many LittleBIGPlanet/Daft Punk fans?  <a title="YouTube - Little Daft Punk" href="http://www.youtube.com/watch?v=xscOOhHmGC0">Little Daft Punk</a> joins the ranks of <a title="YouTube - daft punk-harder better faster stronger(LBP)" href="http://www.youtube.com/watch?v=TUKbDteSXpM">the Harder, Better, Faster, Stronger video</a> and <a title="YouTube - little big planet daft punk's robot rock" href="http://www.youtube.com/watch?v=v1JtET4t8mE">the Robot Rock level</a> and the blue-haired salmon-skinned twin girls segments of <a title="YouTube - LittleBigDance" href="http://www.youtube.com/watch?v=yuzI0ySlcT4">LittleBigDance</a>.</li>
<li>One of my rumourhound friends pointed out the opening of <a title="Digital Joystick - The Super Secret Seattle Sony Press Event convinced me to buy a PlayStation 3" href="http://blog.seattlepi.com/digitaljoystick/archives/167283.asp">this blog</a>: &#8220;Earlier this week I attended a two day long super secret Sony press event [. . .] I headed right to the store and purchased an 80-gigglebyte PlayStation 3 and a copy of Little Big Planet.&#8221;  I wouldn&#8217;t infer too much, but I am curious what&#8217;s been covered in recent secret Sony events; perhaps we&#8217;ll learn more at E3.</li>
<li><a title="Media Molecule - Lili Schafer &amp; Lautaro Healey, the future of game design?" href="http://www.mediamolecule.com/2009/04/27/lili-schafer-and-lautaro-healey-the-future-of-game-design">Awwwwwwwww</a>.  Or, to quote one LiBiPl.net staffer, &#8220;omgomgomg cuuuuuuute!!!&#8221;</li>
<li>I have to admit that I&#8217;m not familiar with <a title="THE CREMASTER CYCLE - by Matthew Barney" href="http://www.cremaster.net/">Matthew Barney&#8217;s Cremaster Cycle</a>, but the idea of <a title="Straight.com - Matthew Barney's Cremaster Cycle inspires Little Big Planet levels" href="http://www.straight.com/article-215153/matthew-barneys-cremaster-cycle-inspires-little-big-planet-levels">turning such a piece into a series of LittleBIGPlanet levels</a> is pretty cool.</li>
<li>Award:  <a title="MCV Awards 09: PR &amp; Marketing winners" href="http://www.mcvuk.com/news/34053/MCV-Awards-09-PR-Marketing-winners">LittleBIGPlanet wins &#8220;Best New Games Brand&#8221; from MCV</a>.</li>
<li>And finally, webcomic Dueling Analogs contends that Sackboys are &#8220;creepy&#8221; and <a title="Dueling Analogs - Birth of a Sackboy" href="http://www.duelinganalogs.com/comic/2009/04/16/birth-of-a-sackboy/">gives us a disturbing theory as to their genesis</a>.</li>
</ul>
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		<title>&#8220;Some sort of hat, or fedora.. something like that.&#8221;</title>
		<link>http://www.libipl.net/libiplblog/2009/04/23/some-sort-of-hat-or-fedora-something-like-that/</link>
		<comments>http://www.libipl.net/libiplblog/2009/04/23/some-sort-of-hat-or-fedora-something-like-that/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 17:41:00 +0000</pubDate>
		<dc:creator>LiBiPlBlog</dc:creator>
				<category><![CDATA[video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[fanart]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=860</guid>
		<description><![CDATA[<p></p> <p>Sara/xkappax brings us the epic adventures of Kitsune in pursuit of the coveted LittleBIGPlanet crown.  Definitely worth checking out.  Also see more of Sara&#8217;s work over at kappacino.com.</p> ]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-861" title="Quest for the Crown" src="http://www.libipl.net/libiplblog/wp-content/uploads/2009/04/questforthecrown.jpg" alt="Quest for the Crown" width="400" height="250" /></p>
<p>Sara/xkappax brings us the epic adventures of Kitsune in pursuit of the coveted LittleBIGPlanet crown.  <a title="YouTube - LittleBigKitsune - Quest for the Crown" href="http://www.youtube.com/watch?v=iHE1BvnACuU">Definitely worth checking out</a>.  Also see more of Sara&#8217;s work over at <a title="kappacino.com" href="http://kappacino.com">kappacino.com</a>.</p>
]]></content:encoded>
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		<title>Actual conversation</title>
		<link>http://www.libipl.net/libiplblog/2009/04/16/actual-conversation/</link>
		<comments>http://www.libipl.net/libiplblog/2009/04/16/actual-conversation/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 05:11:33 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[video]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=849</guid>
		<description><![CDATA[<p>After I pointed my wife at the great fan video &#8220;LittleBigRevenge&#8221;:</p> <p>I can&#8217;t believe you made me watch that!</p> <p>But you watch &#8220;Law and Order&#8221;, and &#8220;Bones&#8221;, and &#8220;ER&#8221;&#8230;</p> <p>But those people aren&#8217;t Sackboys!</p> ]]></description>
			<content:encoded><![CDATA[<p>After I pointed my wife at <a title="YouTube - Little Big Revenge" href="http://www.youtube.com/watch?v=iotA3gmHN-0">the great fan video &#8220;LittleBigRevenge&#8221;</a>:</p>
<blockquote><p>I can&#8217;t believe you made me watch that!</p></blockquote>
<blockquote><p>But you watch &#8220;Law and Order&#8221;, and &#8220;Bones&#8221;, and &#8220;ER&#8221;&#8230;</p></blockquote>
<blockquote><p>But those people aren&#8217;t Sackboys!</p></blockquote>
]]></content:encoded>
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		<title>More Cheese, Please! Part One</title>
		<link>http://www.libipl.net/libiplblog/2009/03/09/more-cheese-please-part-one/</link>
		<comments>http://www.libipl.net/libiplblog/2009/03/09/more-cheese-please-part-one/#comments</comments>
		<pubDate>Mon, 09 Mar 2009 19:25:33 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[video]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[cheese]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://www.libipl.net/libiplblog/?p=808</guid>
		<description><![CDATA[<p>[Update: I'm going to call YouTube's automatic copyright protector "technically impressive, but overzealous". I'll try to find somewhere else to host the video. Any suggestions?]</p> <p>I was testing out a new capture device when the Edam patch was released, so I threw together a quick before-and-after video for two of the fixes (Invisible chat text [...]]]></description>
			<content:encoded><![CDATA[<p>[Update:  I'm going to call YouTube's automatic copyright protector "technically impressive, but overzealous".  I'll try to find somewhere else to host the video.  Any suggestions?]</p>
<p>I was testing out a new capture device when <a title="Media Molecule - Edam rolls!" href="http://www.mediamolecule.com/2009/02/09/edam-rolls/" target="_blank">the Edam patch</a> was released, so I threw together a quick before-and-after video for two of the fixes (Invisible chat text and captured wires being disconnected).  With apologies for the poor overall quality (been busy with <a title="Labor and Delivery" href="http://www.pregnancy-articles.com/labor_and_delivery1.html" target="_blank">some CREATEing of my own</a>):</p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3664175&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3664175&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object><br /><a href="http://vimeo.com/3664175">More Cheese, Please!  Part One</a> from <a href="http://vimeo.com/user1437179">Joe Libipl</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>[Interestingly enough, the music in the original version of this video triggered YouTube's automatic copyright infringement detector; so now the pacing is even more awkward to avoid that.]</p>
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