Interviews continue

First,ScrewAttack spent just a couple of minutes with Kyle Shubel at PAX08.

GamesIndustry.biz has a two-part interview with Sony Worldwide Studios President Shuhei Yoshida was named as his successor as president of Worldwide Studios (part one,part two). LittleBigPlanet still seems to be on Yoshida-san’s mind:

I can’t wait to see how consumer [...]

PAX and Plush Toys and More

PAX

A games blog over at the Portland Mercury seemed impressed by LittleBigPlanet,and were nice enough to point out something that I think is being largely overlooked:

Unlike most world-building games,this platforming section is robust enough to functionally be its own game,much to the delight of those who don’t have [...]

Mickey Finn (or How The Internet Works)

It’s a familiar story by now. First,a company representative at a trade show says something:

They wouldn’t talk specifics,but said they’re partnering with other companies to bring third-party themed content into LittleBigPlanet. The Sony rep mentioned Disney,for example –being careful to note that it was just an example –as a [...]

US Release Date Revealed at PAX? [updated]

[Update:Sam has been nice enough to comment on the US PlayStation forums to say that "[...] until it is written on the official sites,it isn’t 100% true.”So whereas I’m sure Kyle wasn’t trying to deceive or confuse us,it seems I was right to hold off on calling it official.]

In this [...]

Pax in bello –gloria mundi

Lots to report,before anything starts coming in from PAX:

First of all,the LittleBigPlanet News Site is showing off the official boxart for the USA [thanks Brian!]. I can’t decide whether I like the UK packaging better or not. I like the USA crowd better than just showing two Sackboys,but the use [...]

Good times are coming your way

First of all,if you haven’t yet,go take a look at Media Molecule’s Leipzig photos. Simply amazing. And to those who ask “What about lighting? Can we make dark levels?”,you might spy an answer in this image.

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Tearing away at the wrapping paper

Eurogamer posted a couple of blurbs from an interview with Alex Evans some time ago,promising the full interview soon. Now they’ve revealed it,and there’s a lot of happy inside:

Getting more subtle,we track the creators of the levels –so the people are as important as the levels themselves. We have this [...]

Calming Regional Tensions

First there was a blurb on CVG that user-generated levels in LittleBigPlanet would be segregated by region. And the internet exploded in rage.

Then PS3Fanboy expressed their concern,as they had heard something different. And the internet continued to explode in rage and confusion and speculation.

Now our good friend Sam Protagonist (Hi Sam!) has [...]

Pre-Leipzig Plethora

I promised myself that I wouldn’t do any more of these mega-posts. But with a ridiculous backlog,and the Leipzig Games Convention looming,it’s clear that I was lying.

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The mailbox earns its keep again

Mostly the same article (with somewhat different pics) is available online. Like most things in EDGE,it’s worth reading the whole thing. Especially the part where Mark Healey says the game “might be crap”.

It is interesting to see the Media Molecule is still hiring,though. I would apply,but they’ve seen the [...]