Post-Beta Pre-Launch Blues Part Four

Looking for LittleBigPlanet before the new version ships to your area?  Some retailers aren’t paying much attention to the recall.  No luck around my hometown, though, so far.  It makes me wonder what the repercussions (if any) are for the retailer.  Since it was recalled before the street date, could the retailer be in breach [...]

Post-Beta Pre-Launch Blues Part Three

A lot of people are concerned about the first week DLC, what with the delay and all.  Rest assured, “All the limited time DLC will still be available when the game is released.”

A few quickies:  LittleBigPlanet advertizing in PlayStation Home.  Penny Arcade impatient for the game’s release.  2P Start! thinks Mm > Sega.

There’s another article [...]

Post-Beta Pre-Launch Blues Part Two

First, without commenting directly on the recent unpleasantness, I’d like to give some words of encouragement to our friends at Sony and Media Molecule.  I’ve been part of enough suddenly-delayed releases to know what a horrendous pain it can be.  If any of you have time to read this between frantic phone calls and urgent [...]

Post-Beta Blues – Part One

Time to put the PS3 controller back on the shelf and dig into my inbox:

Those of you experiencing withdrawal can pour salt in your wounds by watching some Beta levels you may not have had an opportunity to play.  Wired has a top 10, Media Molecule has their Mmonday picks (1st Monday, 2nd Monday).

One eagle-eyed [...]

A few Beta notes of note

First, some wise words from Sam Protagonist:

Anything you believe is unsuitable or inappropriate for the game should be reported immediately. By posting it here the only thing you’ll do is encourage more people to look for it and insodoing encourage more people to create levels that people will take offense at. Content such as this [...]

Today’s Assortment Pt. 1

My “stuff to blog” list is getting too long, so here goes:

Fanart/Craftiness

This one is still my favourite parody boxart.

One of many, I assume: A Sackboy in Spore.

For Mac OS X users, Little BIG Folders can give a crafty look to your desktop.

If you have an iPhone, you might like this theme.

More Sackboy papercraft [...]

More Parsons Magic

While the internet’s going Beta crazy, some more has come out of the Game Jam at Parsons:

This appears to be the animation in the winning creation’s creature’s brain..?

MTV’s Multiplayer blog did a time-lapse of Team Awesome building their level.  Team Awesome co-won “Most Innovative”; the lighting, the crazy platforms, the high jumps.. can’t wait to [...]

Interviews continue

First, ScrewAttack spent just a couple of minutes with Kyle Shubel at PAX08.

GamesIndustry.biz has a two-part interview with Sony Worldwide Studios President Shuhei Yoshida was named as his successor as president of Worldwide Studios (part one, part two).  LittleBigPlanet still seems to be on Yoshida-san’s mind:

I can’t wait to see how consumer will create stuff [...]

LBP Level-Building Tips in October EGM

It seems that EGM/1UP’s Shane Bettenhausen (with help from David Ellis) has been making good use of an early build of LittleBigPlanet.  October’s Electronic Gaming Monthly has a nice article giving us some tips from their first level-building attempt.

PAX and Plush Toys and More

PAX

A games blog over at the Portland Mercury seemed impressed by LittleBigPlanet, and were nice enough to point out something that I think is being largely overlooked:

Unlike most world-building games, this platforming section is robust enough to functionally be its own game, much to the delight of those who don’t have any desire [...]