Afternoon Tea

Media Molecule just introduced a potential series they call “Afternoon Tea with the Molecules”. Interesting reading while we wait for the next podcast,I suppose. Lots of interesting bits from Technical Director Dave Smith (of “plagachef”fame). Having been tangentially involved with QA for a lot of my career,I especially like Dave’s take:

“QA [...]

Mm Encouragement:Valve Thinks You’re Awesome

In a recent interview with PC Gamer:

Gabe Newell:I can’t say. I can tell you there are people out there that we would love to work with that we aren’t working with yet. The guys at Media Molecule. We think those guys are awesome. There are a bunch of guys at RAD Game [...]

Story detail-ful interview [old]

Probably the most story detail from any interview,from Alex Evans at Gamescom 2010 via the EU PlayStation Blog:

Couldn’t help noticing…

I know E3 Season is really busy,but really?  —Wait,glass houses time:looks like we’ve referred to him as “Leo Cubbins”on multiple occasions.  Our bad.

Pre-E3 Mind Blowing

There’s a great Digital Foundry tech interview with Alex over at Eurogamer.net. Tons of cool info for the technically-minded,and kudos to Digital Foundry for having a lot of detailed and researched questions,but one part jumped out at me in particular:

Alex Evans:It’s not something we’ve specifically tackled for LBP2 (yet),but one [...]

Post-Beta Blues –Part One

Time to put the PS3 controller back on the shelf and dig into my inbox:

Those of you experiencing withdrawal can pour salt in your wounds by watching some Beta levels you may not have had an opportunity to play.  Wired has a top 10,Media Molecule has their Mmonday picks (1st Monday,2nd Monday).

[...]

Today’s Assortment Pt. 1

My “stuff to blog”list is getting too long,so here goes:

Fanart/Craftiness

This one is still my favourite parody boxart.

One of many,I assume:A Sackboy in Spore.

For Mac OS X users,Little BIG Folders can give a crafty look to your desktop.

If you have an iPhone,you might [...]

More Parsons Magic

While the internet’s going Beta crazy,some more has come out of the Game Jam at Parsons:

This appears to be the animation in the winning creation’s creature’s brain..?

MTV’s Multiplayer blog did a time-lapse of Team Awesome building their level.  Team Awesome co-won “Most Innovative”;the lighting,the crazy platforms,the high jumps.. can’t [...]

Interviews continue

First,ScrewAttack spent just a couple of minutes with Kyle Shubel at PAX08.

GamesIndustry.biz has a two-part interview with Sony Worldwide Studios President Shuhei Yoshida was named as his successor as president of Worldwide Studios (part one,part two).  LittleBigPlanet still seems to be on Yoshida-san’s mind:

I can’t wait to see how consumer [...]

PAX and Plush Toys and More

PAX

A games blog over at the Portland Mercury seemed impressed by LittleBigPlanet,and were nice enough to point out something that I think is being largely overlooked:

Unlike most world-building games,this platforming section is robust enough to functionally be its own game,much to the delight of those who don’t have [...]