Post-Beta Blues –Part One

Time to put the PS3 controller back on the shelf and dig into my inbox:

Those of you experiencing withdrawal can pour salt in your wounds by watching some Beta levels you may not have had an opportunity to play.  Wired has a top 10,Media Molecule has their Mmonday picks (1st Monday,2nd Monday).

One eagle-eyed blogger has noticed that the LittleBigPlanet seaside resembles Brighton.

Since they seem to be so popular,Sam gave a rocket car construction step-by-step.

If you experienced a lot of lag at times during the Beta,don’t despair.  The servers were deliberately cut back.

Kikizo talked to Mark,Alex,and Pete last month.  Interesting bits:They were working on a “more Portally than Portal”game at one point,and originally in LittleBigPlanet you could make infinitely deep levels.

Here’s a splendid attempt at a LittleBigPlanet cake.

For a little while,this page was advertising an opening for developers to work on LittleBigPlanet PSP,but that detail’s been removed.  This,along with Mark telling EuroGamer that “There’s definitely scope for a PSP version,”bring some old rumours back to life.

Kunal Patel,one of the Parsons students responsible for the award-winning “Shadow of the LittleBigColossus”level,has an interesting post on the official PlayStation Blog,calling LittleBigPlanet “Legos for a new generation”.

More homemade Sackboys,this time including Kratos,Old Snake,and Nariko.

Someone tried to auction off LittleBigBillboard #27,but set the reserve at over $198.50?

Wired’s First Impressions of LittleBigPlanet gets bonus points for reminding us about ZZT.  From the text,however,it sounds like they were dealing with something earlier than the Beta.

As the fervor for the LittleBigPlanet Beta turned to madness,Sony says they weren’t surprised.

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