[Note:The 1UP Yours podcast is rated R,or M,or 18+,or whatever. Especially this one. So don't go listening if you shouldn't.] [Also note:Possible spoilers.]
Media Molecule‘s very own Alex Evans made a guest appearance on 1UP’s epic end-of-E3 podcast. Alex joins the poolside group around 46 minutes in,and we get to hear a few interesting things:
- 1UP’s Garnett Lee calls LittleBigPlanet his E3 Game of Show.
- A Sony internal Beta test is ongoing;at E3 the press was able to play some of the levels created in the Beta.
- Social networking features to help select from the thousands of levels;you can favourite other players,etc.
- The new trailer with the romance story:video maker in Liverpool made the level as well.
- Built-in levels relatively easy compared to the brutal platforming being churned out by testers.
- “Lowrider”level has a companion level “Drag Racers”
- When you attach a “brain”to an enemy it takes control of the limbs..
- A big multi-stage transforming boss made of 120 switches was in the version of the game shown at E3,but no one thought to ask,so no one got to play it.
- Victor,a 19-year-old Swede who works for Media Molecule,built the big boss.
- Vehicle may break,and still continue to run as a broken vehicle would.
- Someone else at the table asked the question which vexes me:“How the h*** do you QA this game?”
- Although an Ueda-san-designed level would be amazing,Alex “can’t possibly comment”on the possibility of one actually being in the game.
- The company doing the new Rag Doll Kung Fu game have captured the style,and upgraded it to HD.
- During the Paris GDC keynote,Mark and Alex showed footage of a chaotic eight-player romp through the English Garden level.
- Media Molecule’s approach to these trade shows? “We show everything we coded yesterday”
- SHANE:LittleBigPlanet II or content packs? ALEX:Both. I hope both.
- If someone stays in a level,that instance stays open as others join and leave.
- Alex wants to create a Resident Evil level after the game ships,and coins the term “triple-M”as the rating. Apparently both Kareem and Alex have a dark side.
- There’s a lot to do with music and sound:remix and tweak the 8-track music,sound effects speakers that can be glued anywhere (and made invisible),sounds triggered in various ways.
- Kenny and Matt do the sound;they’re awesome.
- Francis did the modelling and animation of Sackboy.
- Garnett thinks the Media Molecule folks don’t sleep.
- Alex says that after release,“We need to crank on the downloadable content. We’re never going to have a holiday,because of this game.”
- Apparently Miyamoto saw LBP on the E3 show floor and was impressed.
- At some point,Media Molecule did actually talk to Nintendo about LittleBigPlanet.
- There’s a bank vault that has to be blown up,on “Uncle Jalapeño’s level”.
Alex leaves the podcast at around an hour and seven minutes in,but there’s more of interest at the very end: Stephen Totilo,N’Gai Croal,and Shane Bettenhausen all join Garnett in declaring LittleBigPlanet their E3 Game of the Show.

Awesome! I like the music/sound bit…Seems deeper than I expected. I also like how players can join and drop a game easily. I’m not too sure about the “brain”controlling the “limbs”part…How will this brain know which behavior to take forth Something we can customize,I hope (and suppose).